poe unleash vs spell echo. 6. poe unleash vs spell echo

 
6poe unleash vs spell echo g

13~ cast time. So if you have 4 unleashes, you provide 4 casts at 60% efficiency, which is 240% more damage. 00%. Absolution Spell, Minion, Duration, Physical, Lightning, AoE Level: (1-20) Cost: (9-26) Mana Cast Time: 0. Sports. 3. Im still praying we get a new third option for spell casting augmentation, because just raw casting. Cost & Reservation Multiplier: 130% Requires Level 38 Supports spells that hit enemies. Add a Comment. woke spell echo has a higher less multiplier (15% less compared to 10%), which means the first cast will always deal less damage. 28 Zombies) and 23% stronger than a Skeleton, not counting its inherent AOE for clear speed. I don't think the Unleash nerf will do that much to it, as long as they don't nerf the skill also. Cast Time: 0. That restriction is shared between all balls fired on the same cast. Second Wind Support support skills such as attack, spell and warcry that have cooldown. 30s. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they would all echo. Cannot modify the. Usually have the 3 seals with the normal skillgem. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills deal 0. Also, keep in mind that with spell echo, either both casts crit, or none does (It's not clear from your wording). Please contact the moderators of this subreddit if you have any questions or concerns. Skill functions and interactions. It's going to be interesting to see how well it interacts with Sulphur flasks or spell echo/unleash and how the numbers add up. Getting 4 casts for the price of one when. 5% increased Spell Damage This is a Support Gem. 0. I. Spell echo attacks faster than you can apply shocks so its not really recommended Hypothermia is to be paired with Shaper of winter which is why all builds use it. Spell Echo only works for spells cast by an actual player or minion; it has no effect when supporting totems, traps, mines, or trigger gems. Awakened Spell Echo Support now has a Cost and Reservation Multiplier of 150% (previously 160%). Using it instead of Spell Echo, I spend less time casting on each pack of monsters. Each Statue uses your Frozen Sweep attack once before vanishing. It passively stores up charges over a few seconds, and you recast like spell echo but much faster and up to four casts instead of two. Conc Effect also came from this era. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. g. Spell Echo = . I will drop mana leech once i get enough mana regen, just a stand in really. ago. Category:Brands will attach to enemies that are within 30 units of themselves, by default [2]. If you watch the video right around when they show the new crackling lance spell, you can see in the shortcut tab that it is supported by both spell echo (k) and intensify (T). Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. Spell echo vs unleash. Individually, the Carrion Golem is 128% stronger than a Zombie (or put another way, counts as 2. With Echo you can stop casting right after first reap and it will trigger all unleash charges at once. I can use Spell Echo/Unleash on Hydrosphere, another Orb skill. N/A: N/A: 72: Spell Echo Support Spell Echo Support. Keeps the debuff up. Empower is a drop-only gem that doesn't have any effect at level one and can only reach level 3 through regular experience gain. In the end game, your goal will be to have a chest or 2-handed weapon with 6 linked sockets. Per 1% Quality:1SuperiorSupported Skills deal 0. Cannot support Vaal skills, totem skills. Supported Skills deal 0. It shouldn't have a set duration to gain seals, its base duration should be the same as the base cast time of the spell it's supporting should have 'increases and reductions to. Crypto1 - Unleash instead of Spell Echo (might just be smoother mapping in general) 2 - Reduced Mana Cost of Skills on Tree and Rings/Amulet (as needed), whether % Reduced, or -# Cost 3 - Flat Mana on Gear (to make sure you have enough to cast your skill at least once) 4 - Most important one is an Enduring Mana Flask. Mistwall used to be a Boss-Only drop from Conquerors, which meant it was a bit uncommon, especially in SSF. spell echo cast - 1st orb/ 80% less damage - 2nd orb/ crits once then all bolts after are 80% less dmg or spell echo cast - 1st orb/ 80% less damage - 2nd orb/ all bolts fired off orb till end of duration are crits. 30s. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. What about Unleash support?Purely for dps, any of the 0. Spark. Aarniometsuri • 3 yr. Using unleash instead of spell echo feels refreshing. Start with Holy Flame Totem and then switch to Armageddon Brand. 6. not spell echo, greater spell echo, which adds 35% more damage and 50% increased damage on each repeated cast, stacking. They use a melee attack and die after a duration. Stuff like storm call or flame surge with 0. Then, you look closely at the top left of the screen. Added Lightning. Dialla wants you to destroy the darkness in the. 26 and swap the / 2 with your cast speed. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). Cast Time: 0. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the. You only need 16 before more actually don't do that much and spell echo doesn't effect their damage. by arisboeuf Saboteur. With the nerf to Spell Echo, Unleash is the hidden Champion with around 50%-80% More Damage on most self-cast builds Even without the 3 nodes from the passive tree, which increase Seal gain frequency, the average self-cast build with 2 casts per seconds gains 62,5% More damage from the gem. I've also done small testing in controlled enviroment and it seems that '35% more spell damage per repeat' and 'final repeat has X% chance to deal double damage' aren't working too. My thoughts so far I feel as though this is a very confused skill. It shouldn't, otherwise it would just be a Spell Echo knockoff. Both makes no sense. 00%Effectiveness of Added Damage: 25%Radius: 15Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0. If made aggressive, Skeleton Warriors will also dash towards nearby enemies. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). Greater Spell Echo is a support granted by Pledge of Hands Pledge of Hands Judgement Staff Warstaff Physical Damage: 73-136 Critical Strike Chance: 6. Unlike Spell. In other words it would be a 52. Step 4: Creating a Balanced Poe Build. Spell echo repeat it with little increased cast speed, while unleash can do it up to 3 times in less time. Pledge of Hands + Spell Echo + Unleash (Spell Mender) I dont have enough Spell Mender clusters to test this properly at the moment, as i'm a filthy casual, but the idea is that according to the wiki, if your seal generation on Unleash is fast enough it will go off on a repeat. 5%. 551 votes, 158 comments. But. Edit. The charges don't build up in your hideout so you'll have to test in a combat zone. - Unleash support (Why? because your skill will cost a lot of mana, and if you're using spell echo, u will over spammed it, so unleash support is the best choice for 1-2 HIT KO on bosses - Voidbringer conjurer gloves (risky, but it's a huge DPS boost, make sure you can sustain your mana if using this) / Why Hierophant /Awakened Minion Damage SupportSupport, MinionIcon: dLevel: (1-5)Cost & Reservation Multiplier: 130%Requires Level 72Supports skills which create Minions. As you channel this spell longer, the. The important question here is whether the initial wave is a projectile so that we can take advantage of speed/gmp to scale it for high clear speed, otherwise it's just going to end up as a spell-sunder. no cast speed unleash. " I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. The duration of Decay is not affected by modifiers to skill effect duration. Flame Dash into pack > Vortex + Orb of Storms > Firestorm Pack should have Combustion. 3. Intensify SupportIntensify SupportAoE, Spell, SupportIcon: TLevel: (1-20)Cost & Reservation Multiplier: 140%Requires Level 31Supports spell skills that you cast yourself. Supported Skills deal 0. Trickster has some excellent tools in his ascendancy. It is possible to stack several repeats e. Spoiler. Especially when clearing blue packs with resistances this totally negates this skill gem to gather up power while running. BF is the best way to generate many lingering blades because it can be multiplied by spell cascade and spell echo/unleash. Odealo is one of the biggest Path of Exile marketplaces. Celestial Righteous Fire MTX Against the Guardian of the Phoenix. Hypothermia only works with hits, damaging ailments, and cold damage over time. 1 repeat = 0. also unleash got nerfed. Ice Nova is a 0. Vortex is instant and can be used at the same time as Orb of Storms. Hypothermia only works with hits, damaging ailments, and cold damage over time. Casting Interval: Unlike Cast On Critical Strike Support, the listed interval is not a cooldown. •. Critical Strike Chance: 5. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. Cast spell totem (wave of conviction) Cast Storm brand (curse on hit) Unleash your 5 seals on the boss. Cannot support Vaal skills, totem skills, channelling skills. When used in conjunction with Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. To confirm this, spell echo is much more powerful for clearing. 5% increased Spell Damage This is a Support Gem. Cannot modify the skills of minions. But in a sense, that's part of the point. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Premium Explore Gaming. Cast and move, cast and move - where spell echo locks you in place for a cast, cast, move sequence. Releases several tendrils of blood from your character, targeting enemies in. 25 cast time, the lowest in the game. Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported. Hack and slash Role-playing video game Action game. If you raise a spellcasting spectre, they get Spell Echo. I think it will depend on what order they trigger in, if the seals basically snapshot your first cast and duplicate it, that first cast WOULD have spell echo so they. But skeletons just pop out 3 of them by default (can be increased to 5 but not needed). Critical Strike Chance: 6. or Spell Echo Support Spell Echo Support Spell, Support. The storm call is used to kill blue and yellow packs. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. 71) x (1-0. - Unleash seals, Galvanic dot, and no spell echo, giving very high mobility for a self-caster. 3. 7s cast time spell, with a lot of spells being buffed to 0. im betting on helm enchant or variant gem of galvanic field to be a great single target with some frequency reduction and planning to use arc for…Today's episode contains a tonne of mechanics, but hits as hard as a wrecking ball! Be sure to check out the culmination of Ifnjeff's creativity in this epis. To confirm this, spell echo is much more powerful for clearing. So I made this quick video to explain why Unleash doe. 2. Effectively paying and casting only 6x for full stacks, pretty much the same as with echo, plus it's faster to maintain just 4-5 stacks. 35 + 1. Try it with unleash as well - it has a similar effect on mana cost: 1st cast = 1 cost, 4 stacks. 4% increased effect of non damaging ailments (somewhat useful for Elementalist) That's gonna have much higher damage ceiling. Well, there's also a bunch of VD balls too applying shocks Elementalist's shaper of storms lets us just scale up our shock through non-damaging ailment/shock effect. Awakened Spell Echo SupportSpell, SupportIcon: kLevel: (1-5)Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. Unleash with soulrend feels good for pack clear makes up for bad aim and helps offscreen and leech ES. 2. 7+ cast speed spells will work great with it (firestorm, arc, ball lightning, etc. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. Supported Skills now deal 40-31% less Damage (previously 40-21%). Other sources of spell repeats - having these will also lower the gains from Awakened Spell Echo (since the chance to deal double damage only applies to the final repeat). Hydrosphere. Realistically with how strong BV is it can really come down to personal preference unless you're really pushing to min-max, or doing insane content. 70 sec Critical Strike Chance: 6. 00% Effectiveness of Added Damage: 55% Requires Level 34 Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies. Cannot modify the skills of minions. Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. Animate Weapon is a blend of Raise Zombie and Raging Spirit. Assassin's Mark. Ball Lightning Spell, Projectile, AoE, Lightning Level: (1-20) Cost: (12-23) Mana Cast Time: 0. The increased casting speed on Spell Echo is multiplicative, not additive. Triggered spells, for example through Cast when Damage. and tanky. But in a sense, that's part of the point. Reap + Unleash + Echo. So maybe Unleash works with intensify too! Pretty neat thing that I think a lot missed!” 1. I know echo doesn't work on totems but not sure about trigger gems. Right click to remove from a socket. The Trick is to space the ball between you and the boss so that you dont hit the boss directly. He is referring to the % less damage modifier, because it cuts the Proliferated burn and pretty much the DPS down by 10% - Burn Prolifs aren't about spamming Ice Spear into a pack - for which Spell Echo is great for - but for shooting once into a pack, and. Last edited by Aldonés on. This means each Ancestor is doubling the damage. Cannot modify the skills of minions. 5 seconds is probably not worth it. You are a summoner with a totem playstyle. One of the most exciting new changes coming up in the 3. Better off to use another skele dmg support. Oh, 60% extra cast speed on spell repeats, still have to stand still for basically 0. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. Item. Cannot support Vaal skills, totem. 75s, so Ice Nova is a pretty good representative for a spell you'd use Unleash with. Ice Nova and Vortex: When Ice Nova or Vortex is cast while the player has active Frostbolt projectiles,. Maraketh weapons with this item class have a x% increased Cast Speed implicit instead. One of the issues with multistrike and spell echo. Cannot support. Yea, I think you cast a spell, then minions are summoned that also cast spells. The fact is they did consider the possibility of greater echo. From what I hear, multistrike is in a terrible spot and probably best not to ask for spell echo to get the same treatment. 65 seconds if you get all the duration nodes from the passive tree. Requires an Axe, Mace, Sceptre, or Staff. Please contact the moderators of this subreddit if you have any questions or concerns. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Another person mentioned it cooled down faster the more mobs in it, so that seems likely. It does not grant a bonus to your character, but to skills in sockets connected to it. also unleash got nerfed. If you are having trouble hitting a comfortable level of critical strike chance you can drop Controlled Destruction for another situational/optional link. It helps for easy clearing packs in t16 awakener 6. With arc you can use unleash or echo and dont forget the multiplier for remaining chains and the damage you gain from saved sockets and less investment overall. Spell, AoE, Duration, Cold, Orb, Lightning, Physical. The sphere continually applies a drenched debuff with a short duration. On hit effects can occur multiple times, but if their outcome has some degree of randomness (like chance to Ignite) that randomness is only rolled once. Skill functions and interactions. I think if you want unleash/selfcast you need to be top left tree mainly. Acquisition. CryptoArcane Surge lasts 4 seconds. 00% Effectiveness of Added Damage: 200% Requires Level 12 Damages enemies in an area, applying a debuff for a short duration. So if I stack Seal Mender to say . I don't have enough Seal Mender clusters to test this properly, but the idea is that Pledge of Hands. It must also be taken into consideration that empower grants minion base. It does not grant a bonus to your character, but to skills in sockets connected to it. Any typical "Hand caster" that is being buffed currently, is a spell hit build and thus wants to use either unleash or echo. Critical Strike Chance: 5. As far as I can tell, this is a bug (and also really bad news for my build) Here's proof that this isn't an issue of having more than one wave "active" at a time: I'm using pledge of hands and. 2Critical Strike Chance: 6. small thread of hope here can get +1 unleash seals, +1 curse, mental rapidity, and dark arts (we can't use the 5% cast speed for dual wielding, but we get 5 % cast speed, 30% mana regen if we use a movement skill, along with 10 dex) for a total of 5 points (dropping the 2 cast speed notables on the way to mental rapidity)In my links I have converted 100% Physical to Lightning with Spell Echo (plus other minion multipliers). Does this damage penalty affect SRS with Minion instability? I can't seem to find anything on google. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. It's a lot of investment (3 cluster jewels, 9 passives) to barely break even. Premium Powerups. The Squire Support Gems: Unleash Support. Your first cast of blade vortex will unleash 3 seals for 3 additional blade vortex casts resulting in 4 casts total. GMP is a great example of Old PoE clashing with New PoE. Now that I know this support gem works better with srs or bv, I want to have it with fireball. It does not grant a bonus to your character, but to skills in sockets connected to it. Spell Echo may refer to: Spell Echo Support. 5 times per second, with an effective damage multiplier of -7%. 66s. Gameplay. I believe I can discuss how this support gem will work based on some brief footage at the. Modifiers that add a flat cooldown time (e. The sphere continually applies a drenched debuff with a short duration to. Awakened Spell Echo SupportSpell, SupportIcon: kLevel: (1-5)Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. You're missing the point. Skill functions and interactions [| ]. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. Continue. 3. Build's PROS & CONS. Helmet: Animate Guardian + Raise Spectre + Elemental Army Support + Convocation. Minion skills can now be supported by Unleash Support. A set of three can be exchanged for a random corrupted level 6. Awakened Cast On Critical Strike Support. 401 x 0. It currently has 54% more cast speed, and half the casts are free. The spell will still take the listed cast time to recur (because the effect of Spell Echo is to cause you to cast immediately after the first cast, so you cast twice in a row with no delay for one button press), so it's slightly easier to calculate DPS increases with Spell Echo compared to Unleash. Using spell echo will result in either two consecutive crits or two consecutive non-crits which is either overkill or insufficient in many scenarios. 60 sec Animates a Melee Weapon Item or Lingering Blade to fight by your side. - Unleash support (Why? because your skill will cost a lot of mana, and if you're using spell echo, u will over spammed it, so unleash support is the best choice for 1-2 HIT KO on bosses - Voidbringer conjurer gloves (risky, but it's a huge DPS boost, make sure you can sustain your mana if using this)Cast Time: 0. 00% Effectiveness of Added Damage: 600% AoE Radius: 30 Requires Level 28 Discharge all the character's charges to deal elemental damage to all nearby monsters. However, whenever I'm low I'm not gaining any life. Dialla is waiting for you on the Aqueduct. For anyone who can afford to lose 3 (or 2 without Echo) gem slots, take Reap + Unleash + Echo to instantly gaining 4 Blood Charges when you encounter boss. So you cast 54% more often, but half of those casts do not cost mana. Blade Vortex Critical, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-16) Mana Cast Time: 0. 80 sec. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. Cannot modify the skills of minions. And then to scale it: Mana, lightning damage, spell damage, or generic damage. We want the Elemental Army support to reduce the enemies Fire Resistance, so we need some Spectres that deal Fire Damage (alternatively we can use a Jewel with “Minions deal # to # additional Fire. 50% Attacks per Second: 1. 1. Unlike Spell Echo Support, it has no cast speed modifier. For example you need high cast speed and unleash/spell echo for SRS. 0. 7 seconds depending on gem level and by default up to 3 seals max. Because it just "adds repeats" to Spell Echo, effectively making Unleash a worse link, you never want to use them together. Potentially longer time between crits + only half of them count versus a lot higher cast speed. 25 sec Requires Level 12 Unleash a beam of fire that burns enemies it touches. or Spell Echo Support Spell Echo Support Spell, Support. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Applying the cast speed is 326% base damage/s. 00% Effectiveness of Added Damage: 30% AoE Radius: 15 Requires Level 12 This spell creates ethereal blades which orbit in an area around you, dealing damage every 0. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. Supported Skills deal 0. 70 sec Critical Strike Chance: 5. 58s for total 1. It also grants Battlemage, which causes you to gain added spell damage equal to the damage of your main hand weapon. Frostbolt interacts with Ice Nova and Vortex, allowing those spells to be cast on Frostbolt projectiles instead of the player. 1-. g. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per. or Spell Echo Support Spell Echo Support Spell, Support. Angry roleplayer did a frost bolt ice nova build that uses unleash on his frost bolt. Awakened Controlled Destruction Support. Spell echo inflates your POB due to the 55% cast speed but is lower raw damage. 5-2. Mechanics. You cannot animate unidentified Weapons. that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. Greater spell echo, in this sense, is a less mana cost + intensify without aoe penalty. As everyone said, 1s cast time kills the spell. Idk about the video but literally mechanically speaking it says intensity per cast, and spell echo repeats are not casts. It's also worth noting that Awakened Spell Echo scales better. At 0. Just drop it between packs and stuff. They should have just made seal generation not work while casting that way you cant just use it like a better spell echo, cause that was I think the problem. Sports. Idk if there's anything else to it. Also, wouldn't Echo be much better for. Quality no longer grants Supported Triggered Skills deal 0-10% increased Damage. Still, don't know for sure. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported. Roughly 3,5x-4,5x Splinters to give a range. Maraketh weapons with this item class have a x% increased Cast Speed implicit instead. Minion Damage -> Spell Echo -> Added Lightning Damage -> Greater Multiple Projectiles -> Elemental Focus. 0. Anomalous. Idk if there's anything else to it. Is it a spell or minion skill? However, depending on cast speed and base spell cast time you can certainly get spell echo + sustained casting to output more spells per time than unleash. Off meta combo - if you are running a Skeletons - Dark Pact build, Unleash instantly maxes your skeleton count and leaves you free to start setting up your Dark Pact. Void Sphere Spell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10. It would still make more sense to spam spell echo. that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. So one Cast of Spark can damage an enemy once until rearmed. 22x damage. Rearming time now is 0. If I get some gold oils I'll give this a shot. The next time the user casts the spell, the spell will consume the Seals it stored to cast the spell in rapid succession. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 0. So using Spell Echo makes you use (1. Continue reading "Awakened Unleash Support PoE" The unleash hits occure before this als - so even with full loads many mobs survive the hit since there is only 1 shockwave. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadge Spell Echo feels so much better to me, and in regards to damage I have yet to have any kind of issues in that department. 15. Plus it pushes you to use movement skills between casts for increase survivability. 9 to ~0. Wands is an item class of one-handed ranged weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit modifier. Spell echo, empower and multistrike are irreplaceable and cannot be taken out IMO. If your question is answered, please reply saying either Answered or Thank You. 5% increased Spell Damage This is a Support Gem. In addition, they have a higher starting level requirement and require more experience to level up.